Sunday, 13 December 2009
Friday, 20 November 2009
Pregnant Nude (WIP Chav)
I hope you’re not eating (I do apologise). Working on my Chav project, thought it would be a shame not show off her proportions. I know she is shiny; just there are so many matt looking WIP’s. She won’t look like this when she is finished. Whilst creating this I’ve been researching pregnant ladies and learning ZBrush further. Congratulations Kate! (Next door neighbour) she gave birth 2 days ago to baby boy.
Tuesday, 10 November 2009
Wednesday, 28 October 2009
Low Poly Head

Ha! I know this is just a head and I know the silhouette is a bit shoddy and the texture could be a bit big for just the head. But I do feel a sense of achievement. (yey!) Not only have I learnt how to render normal maps in Maya. I can also switch from Maya to 3D Max in a blink. My next couple of projects in the pipeline will be a couple of characters all done using ZBrush and 3D Max.
If you would like to comment please send me an e-mail : nrhodes@live.co.uk
Labels:
Cheery Old Man
Happy chappy - Maya

This mesh is fairly highpoly for game, Poly count is 24360. I have finally found out how to render normal maps in Maya, i can do this already in 3D Max, i just had to figure it out in Maya. Dreaming about normal maps and rendering is just not healthy.
Labels:
Head
Wednesday, 21 October 2009
Happy Chappy

The aim is to see how low i can make the polycount and place him in Maya. I have had some problems with the rendering of normal maps in Maya. There is away, i've just got to find it.
This picture is just a screen grab of what i'm working on at the moment.
Labels:
ZBrush
Tuesday, 29 September 2009
My University Showreel
This is my 3rd year showreel:
my works include:
The character/Maya
Thanks to Kim for the Rigg
The Dungeon environment/Max
Collaberation: Lighting only for Ice scene,Circus and Kangaroo/Maya & Max
Thanks to Aaron , Sarah and Ruth for the environments.
Compositing the kangaroo, using After effects
Thanks to Ruth and Keen for the Animation and Modelling
Thank you for watching.
Labels:
3D max,
After Effects,
Maya,
Mental Ray,
Photoshop,
Premire Pro,
RoadKill and CrazyBump
Friday, 7 August 2009
Sunday, 2 August 2009
Monday, 22 June 2009
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